|
![](/i/fill.gif) |
On Thu, 16 Nov 2000 23:11:17 +0100, Charles wrote...
> Hi,
>
> can someone explain how to make a material with a bump map as usual in other
> renderers?
> I want to make a wallpaper with a structure.
Possibly the easiest, and in my opinion, preferable, method to use to get
structure in your wallpaper is straightforward normals.
However, If you want more control over the surface, then you can specify
a bump map quite easily.
Start Moray (obviously)
Press F8 to bring up the texture editor.
Create a new texture, giving it whatever pigment you want.
Create a normal, and from the context menu, select bump map.
From then on, you're into the realms of tweaking parameters to fit the
file you use for your bump map.
Have fun.
Bye for now,
Jamie.
Post a reply to this message
|
![](/i/fill.gif) |